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Thursday, May 5, 2011

Bacon Bits


My final project for UVU's Intro to Game Design.  This is the first game I made using the Unity Game Engine.  The assignment was to make a game with a one button mechanic.  I designed all the assets in Maya and imported everything into Unity.  I spent a lot of time writing scripts to get the camera working how I wanted and adapting the game play to work well with the physics engine.

When we finally reached the class deadline, there were still a lot of features and improvements that I wanted to add to the game.  I have since begun rewriting Bacon Bits from the ground up and plan to release it to the Android Market and App Store before the end of the year!  I will post updates soon, but here is what I turned in that last week of class.





1 comment:

  1. Haha, pretty neat.

    At first, I thought "Bacon Bits" simply referred to the launching of pigs.
    Then I had one pig collide with a windmill. Now, that is Bacon Bits. XD

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