Thursday, May 5, 2011
Bacon Bits
My final project for UVU's Intro to Game Design. This is the first game I made using the Unity Game Engine. The assignment was to make a game with a one button mechanic. I designed all the assets in Maya and imported everything into Unity. I spent a lot of time writing scripts to get the camera working how I wanted and adapting the game play to work well with the physics engine.
When we finally reached the class deadline, there were still a lot of features and improvements that I wanted to add to the game. I have since begun rewriting Bacon Bits from the ground up and plan to release it to the Android Market and App Store before the end of the year! I will post updates soon, but here is what I turned in that last week of class.
Labels:
3D,
Java Script,
Maya,
Unity
Subscribe to:
Post Comments (Atom)





Haha, pretty neat.
ReplyDeleteAt first, I thought "Bacon Bits" simply referred to the launching of pigs.
Then I had one pig collide with a windmill. Now, that is Bacon Bits. XD